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After complaints, the NFTs’ Uyghur database license was changed

After_complaints,_the_NFTs'_Uyghur_database_license_was_changed

After a group of “renowned artists” turned 100 database photos into NFTs, the Xinjiang Victims Database, which has pictures of thousands of Uyghurs who are in prison or being mistreated, changed its creative commons license.

The Digital Human Trade project turned the database photos of Uyghur victims into 3D t-posing NFTs. They were then sold on Opensea for 0.0145 ETH (about $25) each.

Crypto tech tracker Web3 Is Going Great, however, said that the database’s developers found the NFTs and are now changing their Creative Commons license to CC BY-NC, which makes it impossible to use their photos for commercial purposes.

After the NFTs were made public, the database tweeted,“We’ve changed our license from a CC BY to a CC BY-NC (this should have been done originally). Commercial use of the data, including images of victims, is not okay. Selling and then donating not really okay either.”

“[The project] never contacted us about this. Also important to remind that we’re really an aggregator and do not “own” most of the data/images — the original sources are elsewhere and we just organize. Commercial-use people can check those and see the licences there.”

The Xinjiang Victims Database keeps track of people in China’s Xinjiang Uyghur Autonomous Region who are missing, in jail, or in danger. Most of the pictures in it are of their faces.

The database says that there has been “a drastic rise in the mass incarcerations of its ethnic minority citizens — most notably, the Uyghur, Kazakh, Kyrgyz, and Hui — with hundreds of thousands, if not millions, being locked up in de facto concentration camps.”

Uyghur NFTs are a mistake

The people who made the project later said they were sorry they started it, according to the Xinjiang Victims Database.

They told the public that they couldn’t give them any information and that they had tried to reach the Xinjiang Victims Database Twitter account.

According to their website, Digital Human Trade is run by “a group of well-known artists from around the world.” It looks like the money made from the project will be sent to the Xinjiang Victims Database’s GoFundMe account. As of this writing, there are no buyers, and the project’s Twitter account has been shut down.

You can give money directly to the Xinjiang Victims Database through their GoFundMe page.

Along with developer tools, Klaytn is also working on interoperability and accessibility to help the ecosystem grow. During his presentation, Dr. Seo said that Klaytn will soon be connected to the Wormhole Network. This will allow cross-chain connectivity with other high-value chains that are also connected to Wormhole, as well as with the 1inch Network, which is a Decentralized Finance (DeFi) and Decentralized Exchange (DEX) aggregator that lets users optimize trades across hundreds of DEXes on multiple blockchains.

The Foundation is working on a Metaverse-as-a-Service model that will let anyone who wants to join the metaverse do so without a steep learning curve. This will make the metaverse more accessible to everyone. So, they are also bringing on solution providers like Matrixport, one of the world’s largest digital assets financial services ecosystems, to bring on Cactus CustodyTM, the first institutional-grade custodian to offer custody and escrow services via Warm & Cold Non-Fungible Token (NFT) storage solutions for Klaytn-based NFTs.

Dr. Seo said that the Klaytn Foundation will take more steps to improve usability and technology in order to make Klaytn the metaverse blockchain. These steps include launching the Metaverse Open-Source Package, putting in place a new governance and reward system, and reaching 10,000 TPS by the end of the year.

The metaverse as a key part of gaming strategy

The gaming industry is known for being one of the first to use new technologies, and blockchain is no different. Play-to-Earn games were very popular early on and brought a lot of people into the blockchain industry. When talking about the metaverse, you can’t help but talk about games.

Klaytn says it will be the platform that makes it easy to move assets between games and connects them to the public by helping the gaming ecosystem grow.

Dr. Seo said, “As Klaytn already has a technological edge for popularizing blockchain, we will try to solidify our position as a global Layer-1 platform based on high performance. We are currently focusing on blockchain games to build an environment that can incorporate blockchain into the metaverse.”

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