Super League Gaming (NASDAQ:SLGG) and Internet Media Services (IMS), a subsidiary of Aleph Group, have joined forces to help businesses connect with hundreds of Roblox game creators and make money from it.
The Super League includes teams from Brazil, Mexico, Argentina, Colombia, Chile, Peru, Uruguay, Ecuador, Paraguay, Central America, and Italy.
Ignacio Vidaguren, CEO of IMS by Aleph, said, “This new partnership with Super League will allow us to enter new technological worlds and connect Latin American firms to a large audience that would be hard to reach otherwise.” Businesses in the region will be able to enter these new worlds in an authentic and creative way.
Super League Gaming makes games, tools for making money, and content channels for metaverse gaming platforms to help creators, keep players interested, and entertain fans. The organization gives people access to a huge metaverse audience around the world. This audience is made up of fans of hundreds of thousands of game influencers and gamers who watch content on most of the major social media and digital video platforms.
The company’s specialty is making it possible for brands to show up in popular games like Roblox and Minecraft, which are the two biggest metaverse gaming platforms right now. The most recent Roblox report, from the first quarter of 2022, says that the platform has 54.1 million active users per day who spend 11.8 billion hours in this universe.
Bruno Maslo, Partner Director of IMS, said, “The metaverse is not something that will happen in the future; it is happening now.”
Instagram, TikTok, Snap, YouTube, and Twitch are some of these social media sites that offer extra cloud-based livestream production tools and an award-winning esports invite. With the help of Super League, Aleph’s IMS brings more than seven years of experience with gaming platforms, strengthens its commitment to new technologies, and can become a natural part of how players experience the metaverse as a whole.
Businesses can give gamers real benefits that make the game more fun, such as branded playable characters, specially designed parts, unique things to wear in the game, and soft, quantifiable currency that can be earned.
What does Roblox mean?
Roblox is both a place to play games and a way to make games. It was made by the Roblox Corporation in the middle of the 2000s. Users can program games and play games made by other users. When it first came out, there was a lot of competition, so it was just one of many options. It didn’t get as much attention as Minecraft and World of Warcraft, but the epidemic and next-generation emotions changed everything. Younger players like to make and play their own games, so Roblox became popular with them during the outbreak.
The alliance’s platform has been certified as kidSAFE, which means that it meets all of the requirements of COPPA and GDPR. Roblox is a place for marketers to connect with younger people and build their businesses. Famous companies like Nickelodeon, Universal, Mattel, Nike, and Hasbro will also be taking part.