There is now a way to make “the metaverse” a reality: Minecraft, which is owned by Microsoft and was released in 2011.
As dystopian sci-fi goes, the blockchain-integrated metaverse has been around since the 1990s, but now NFT-hawkers and failing tech CEOs want it to happen right now. So far, they’ve failed. In the metaverse, there are people who carry the flag for the group. These two places are often slammed because they are mostly empty but still have a lot of business ads on them. Web3 developers, on the other hand, have found a simple way to make “metaverse” worlds and content that work. It’s basically just Minecraft.
NFT Environments is an NFT collection of 10,000 different Minecraft worlds that bills itself as “a fully decentralized, fully customizable, community-driven, play to earn gaming platform.” Each NFT has a world seed, which is a code that produces a Minecraft world, according to the whitepaper. After purchasing NFTs, owners may get their seed from the token contract and insert it into Minecraft (which costs $27) to construct and enter their own world. You may run your own server if you want your world to be a metaverse destination, and the project promises to have “certified” builders on hand to assist NFT holders in building out their metaverse experiences, which is to say Minecraft experiences. According to a sign-up website, teams of builders must purchase a world at the floor price (now $45,000) to prove they’re serious.
NFT Worlds’ core mechanics, like making a seed, using it in the official game, and paying for your own server, have always been available to anyone who wants to play Minecraft online, whether or not they have NFTs with them. NFT Worlds, on the other hand, adds Web3 to this idea by turning Minecraft worlds into resellable tokens and adding its own cryptocurrency, $WRLD, on top of it all. This is how it works: $WRLD is supposed to be money that can be used in all NFT Worlds. Users can earn it by playing “play-to-earn” games made in Minecraft, and they can use it to pay world owners for a wide range of things.
Because Minecraft already has a “thriving ecosystem” of mods, game modes, cosmetic items, and maps, the team decided to build the “metaverse” on top of it. “We didn’t want to have to “reinvent the wheel” by making our own untested game from scratch, while also having to come up with new ideas for the NFT integration and decentralised metaverse side of the platform we had in mind,” says the project’s white paper. “It would take a long time to do this.”
The NFT Worlds collection sold approximately 30,000 ETH ($90 million) on OpenSea. NFT Worlds gave out all 10,000 NFTs for free, according to Paranoid co-founder ArkDev.
NFTs are used in over 100 NFT projects in Minecraft. Neckville and Creepy Creams DAO (too scared to look up what this is).
According to ArkDev, crypto converts Minecraft into a “metaverse.” It might enable networked communities, anonymous money transactions, and cross-server ownership of digital assets.
“Some claim NFT Worlds are just seeds. This is not true “DEV SAYS The benefit of an NFT World is access to all the decentralised layers and technologies we’ve developed on top that only NFT Worlds can access—everything discussed above relates to integrating the notion of the ‘Metaverse’ into Minecraft.
What does Minecraft’s owner, Microsoft, think? Despite the initiative’s requirement that players acquire the basic game, Magic: The Gathering’s owners were displeased. Minecraft, Mojang, Microsoft, and other similar firms are not associated, endorsed, or partners of NFT Worlds. The whitepaper calls NFT Worlds “transformative fair use.”
Others see Minecraft as a metaverse shortcut as well. Play on a “exclusive” Minecraft server and get additional tokens for in-game time. Users may acquire unique tokens to play on “our private, masterfully-crafted Minecraft Server” according to a Medium blog.