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Xbox boss is Enthusiastic but cautious about play-to-earn gaming

Xbox_boss_is_Enthusiastic_but_cautious_about_play_to_earn_gaming

games already give 3D shared worlds for people to communicate in, Phil Spencer believed that “gamers have been in the Metaverse for 30 years”.
Phil Spencer as head of Microsoft’s gaming company Xbox has a positive opinion about the Metaverse but believed that being cautious will be important about play-to-earn (P2E) crypto games because of its economic and theoretical facets.
Spencer has announced that although gamers who have not sold on Metaverse, they can play in the Metaverse world for a long time: “My view on Metaverse is that gamers have been in the Metaverse for 30 years. When you’re playing games, if you’re playing a World of Warcraft game, you’re playing in Roblox, you’re playing in a racing game where everybody’s in a shared world.”
Spencer believes that Metaverse is a “3D shared world” where people can share their experiences and common goals and even they can have a connection together.
“It’s not at all surprising to me that gamers might look at Metaverse and think well I don’t really get it because we already have an avatar of myself and I can already go into a shared world and I can already sit there and have voice conversations with people anywhere,” he said.

Satya Nadella as a Microsoft CEO announced that people could “absolutely expect” the company will create and develop in Metaverse gaming, noting that:

“If you take Halo as a game, it is a Metaverse. Minecraft is a Metaverse, and so is Flight Sim. In some sense, they’re 2D today and the question is can you now take that to a fully 3D world, and we absolutely plan to do so.”
But some subjects like the concept of owning virtual metaverse property through NFTs had not been mentioned by Spencer.

Mark Cuban who is the main investor and crypto supporter recently slammed virtual property investment as “the dumbest s— ever” because of a noticeable lack of utility and deficiency.

“But I do think the skills that we have as game designers and game creators make a ton of sense in a lot of enterprise experiences. And this is why Satya gets excited about it,” he said.

What else about P2E

The Xbox head speaks about tentative terms over blockchain-based P2E games.

Although Spencer worried about the game being mainly built around
“menial tasks” to accrue digital currency, but monetization in games have been around for years.
“Play-to-earn specifically is something I’m cautious about. It creates a worker force out of players, for certain players to kind of monetize.”
“Now you find games that are starting to build that into the economy of the game itself. We made some comments in Minecraft about how we view NFTs in this space because we people are doing things that we thought were exploitative in our product — we said we don’t want that,” he added.

He didn’t entirely deny the idea of playing games to earn money.
“I think sometimes it’s a hammer looking for a nail when these technologies come up. But the actual human use — or player use, in our case — of these technologies, I think there could be some interesting things,” he said.

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